Regional Winner |
Month: June 2012 |
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Social Program of the Month |
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Game Knight |
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| School: |
University of Central Florida |
Region: |
SAACURH |
| Person in charge: |
Taylor Stokes |
Nominator: |
Lisa Maxwell |
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| Target Population: 50 |
Time Needed to Organize: 1 hour |
| Number of People in Attendance: 100 |
Date(s) of Program: June 16 |
| Number of People Needed to Organize: 5 |
Cost of Program: $200 |
| On-Campus Population: 6200 |
Chapter Size: 62 |
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| Origin of Program: The Game Knight program originated from ideas some RAs had at a staff meeting and quickly
evolved into an all out Game Knight. The particular targeted audience of the program was the
Honors College, which included a lot of game enthusiasts, whether it be board games, card
games, or video and computer games. This is really a perfect idea for the targeted audience
because the residents get so excited when they get the chance to compete and use their
knowledge to their advantage. Word Count: 84 |
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| Please give a short description of the program: Game Knight brought together about one hundred residents in an Honors Living Learning
Community. Every kind of board game and video game consoles were on hand for the event.
Residents came out and then went to bring out their own TVs, games, consoles, and
roommates to the event. The program also featured pizza, subs, chicken, chips, drinks,
cookies and more, which all went very quickly. The program was actually very simple to put
together and host, it really only required attendance.Word Count: 81 |
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| Goals of the program: The goals of this program were to get residents out of their apartments and to help them
interact with other residents in the building. In addition to that it was important for new
residents to see the RAs and other staff members and get to know them. It was an attempt to
build community between residents and to facilitate positive interactions. The community is
officially named "Orion" and the RAs wanted to ensure residents come away from it with the
idea that "Orion is not just a belt, its a community," for a play on the Orion constellation.Word Count: 98 |
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| Positive and lasting effects of the program: Residents that attended the program had a great time and invited other friends down during
the program. A few days later residents hanging out in the lobby of the building were
overheard telling even more friends and residents about the awesome event they missed.
They then told roommates and friends to make sure to make it out to future programs,
because as always, there will be free food and fun. The community in general really enjoys
the chance to hang out and get free food while meeting new people with similar interests. Word Count: 93 |
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| Short evaluation of the program: The program went very well. About 100 residents attended and they were all quite excited.
The food ran out quickly but more and more residents stopped by to hang out regardless.
The area coordinator was in on the action beating many residents in some classic nintendo
64 games and watching interesting games unfold throughout the lobby. New residents were
introduced to the staff and other residents and the lobby was full of excitement. Though the
official program ended after about 1.5 hours, residents stayed much longer talking and
playing games. Residents were caught talking about the good experiences they had a few
days later. All of the goals for the program were met or exceeded, as the staff feels new and
current residents were able to make more connections and to feel more like a community. Word Count: 137 |
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| How could this program be adapted to other campuses? This program is pretty adaptable and can be tailored to smaller and larger schools with ease.
Sometimes it will take asking around to see who has different games and gaming consoles,
but it can be just as fun with fewer games. Ensuring there is plenty of food will be a must for
any campus, 100 hungry Knights can demolish 20 large pizzas in two minutes flat. Word Count: 67 |
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