Regional Winner
Month: June 2012

NACURH, INC.

Social Program of the Month
Game Knight

School: University of Central Florida Region: SAACURH
Person in charge: Taylor Stokes Nominator: Lisa Maxwell

Target Population: 50 Time Needed to Organize: 1 hour
Number of People in Attendance: 100 Date(s) of Program: June 16
Number of People Needed to Organize: 5 Cost of Program: $200
On-Campus Population: 6200 Chapter Size: 62

Origin of Program:

The Game Knight program originated from ideas some RAs had at a staff meeting and quickly evolved into an all out Game Knight. The particular targeted audience of the program was the Honors College, which included a lot of game enthusiasts, whether it be board games, card games, or video and computer games. This is really a perfect idea for the targeted audience because the residents get so excited when they get the chance to compete and use their knowledge to their advantage.

Word Count: 84


Please give a short description of the program:

Game Knight brought together about one hundred residents in an Honors Living Learning Community. Every kind of board game and video game consoles were on hand for the event. Residents came out and then went to bring out their own TVs, games, consoles, and roommates to the event. The program also featured pizza, subs, chicken, chips, drinks, cookies and more, which all went very quickly. The program was actually very simple to put together and host, it really only required attendance.

Word Count: 81


Goals of the program:

The goals of this program were to get residents out of their apartments and to help them interact with other residents in the building. In addition to that it was important for new residents to see the RAs and other staff members and get to know them. It was an attempt to build community between residents and to facilitate positive interactions. The community is officially named "Orion" and the RAs wanted to ensure residents come away from it with the idea that "Orion is not just a belt, its a community," for a play on the Orion constellation.

Word Count: 98


Positive and lasting effects of the program:

Residents that attended the program had a great time and invited other friends down during the program. A few days later residents hanging out in the lobby of the building were overheard telling even more friends and residents about the awesome event they missed. They then told roommates and friends to make sure to make it out to future programs, because as always, there will be free food and fun. The community in general really enjoys the chance to hang out and get free food while meeting new people with similar interests.

Word Count: 93


Short evaluation of the program:

The program went very well. About 100 residents attended and they were all quite excited. The food ran out quickly but more and more residents stopped by to hang out regardless. The area coordinator was in on the action beating many residents in some classic nintendo 64 games and watching interesting games unfold throughout the lobby. New residents were introduced to the staff and other residents and the lobby was full of excitement. Though the official program ended after about 1.5 hours, residents stayed much longer talking and playing games. Residents were caught talking about the good experiences they had a few days later. All of the goals for the program were met or exceeded, as the staff feels new and current residents were able to make more connections and to feel more like a community.

Word Count: 137


How could this program be adapted to other campuses?

This program is pretty adaptable and can be tailored to smaller and larger schools with ease. Sometimes it will take asking around to see who has different games and gaming consoles, but it can be just as fun with fewer games. Ensuring there is plenty of food will be a must for any campus, 100 hungry Knights can demolish 20 large pizzas in two minutes flat.

Word Count: 67



Date of entry into database: 2012-07-06 22:16:35

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